C H A N G E L O G

2019-08-02 - ae - ae.sys.data*: Debug code
2019-08-02 - ae - ae.sys.net.cachedcurl: Add downloadFile (variant returning path)
2019-08-02 - WormNET services - Secret change!
2019-08-08 - ae - Replace opIn_r(...) with opBinaryRight(string op)(...)if(op=="in")
2019-08-08 - ae - ae.net.http.client: Add one more httpGet overload
2019-08-08 - ae - ae.net.http.client: Fix segmentation fault on synchronous network error
2019-08-08 - ae - ae.net.http.client: Simplify implementation of two httpGet overloads
2019-08-08 - ae - ae.net.ssl.openssl: Add shims for OpenSSL 1.1
2019-08-08 - ae - ae.sys.data: Update more operator overloads to new syntax
2019-08-13 - ae - ae.utils.array: Add splitWithPrefixAndSuffix
2019-08-13 - ae - ae.utils.array: Document the need for a dummy function
2019-08-13 - ae - ae.utils.array: Use ref and other cleanup for stack/queue functions
2019-08-13 - ae - ae.utils.graphics.im_convert: Use TrueColorAlpha for alpha
2019-08-13 - ae - ae.utils.graphics.image: Adjust BMP V4 header logic
2019-08-15 - MapGEN - Change to using ska::flat_hash_map
2019-08-15 - MapGEN - Create a new MapType to replace the old GameType, and added a new GameType so that we can represent game types that are a sub-types of others, e.g. T17 being a specific type of Cavern.
2019-08-16 - MapGEN - A number of fixes required to get wkMapGen up and running again and a few tweaks. - Added support for a-o output file flag - Split the GeneratorFactor class out into its own file so it can be used by wkMapGen . - Allow scheme/type to be set by name, not just index when using settings files. - Fix up SS, T17 and WXW generation. (WXW is just a maze-shopper alias for now).
2019-08-16 - MapGEN - Update CMAkeLists.txt
2019-08-27 - MapGEN - Remove un-needed rectangle draw